Morton Grove Studio mark

The interactive 3D version of this mark needs WebGL — the work it demonstrates doesn’t.

Drag it  ·  tap  ·  hold  ·  double-tap
Real-time WebGL — not a video
Services / 3D

3D Design
& Rendering.

Objects shouldn’t just be seen.
They should be felt.

Morton Grove designs and renders digital objects — for products, packaging, and brands that want a third dimension. The mark on this page is not a picture of our logo. It is our logo, running live in your browser. Grab it.

  • Product visualization
  • 3D branding
  • Motion graphics
  • Digital objects
  • Interactive 3D
  • Rendering
  • Product concepts
  • WebGL experiences
Scroll — same object, full pipeline ↓
01 — Model

Model.

Every object starts as raw geometry. This is the clay state: no material, no tricks — just sculpted form you can already pick up and turn.

02 — Material

Material.

Surfacing. Chrome, glass, gel — physically based materials that react to studio lighting the way the real thing would.

03 — Motion

Motion.

The object learns to move. Breathing, flowing, deforming — motion designed by hand, simulated in real time.

04 — Physics

Physics.

Now it answers back. Grab it, spin it, squash it, hold it down and feel it melt — interaction your customers can actually play with.

05 — Render

Render.

Everything resolves. Studio lighting, true reflections, a finished render — delivered live in the browser, not as a video pretending to be one.

The object is the portfolio.

If we can make our own logo behave like this inside a website, imagine what we can do with your product. Send us the object — or just the idea of one.

Start a project ↗